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Moddwyn Andaya​

I’m a Mechanical Engineering graduate, Game Developer, and Coding Instructor focused on building interactive systems that combine creativity, engineering, and real-world problem solving. My work centers around Unity development, educational technology, embedded systems, and hands-on technical projects that turn ideas into functional experiences.

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Through my work at Coding Minds Academy, I mentor K-12 students in coding and game development, helping them design, build, and publish real software and game projects across platforms. I’ve also led project development, supported instructors, and contributed to educational games and student-led projects that make technology more accessible and engaging.

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Alongside game development, my engineering background has led me into robotics, sensor integration, biomechanical analysis, and assistive hardware. My senior capstone project focused on developing a motor-driven assistive knee exoskeleton, combining mechanical design, actuator sizing, control logic, and on-body testing to explore practical mobility support.

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My goal is to create technology that is useful, interactive, and meaningful, whether that’s a game, a learning tool, or an engineered system.

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